A security researcher has unveiled a low-cost service for penetration testers that checks the security of wireless networks by running passwords against a 135-million-word dictionary. The WPA Cracker is a cloud-based service that accesses a 400-CPU cluster. For $34, it can run a password against all 135 million entries in about 20 minutes. Those willing to wait 40 minutes can pay $17 to access the system at half mode. In addition to operating in the cloud, the service is also notable because its dictionary has been set up specifically for cracking Wi-Fi Protected Access passwords. While Windows, Unix and other systems allow short passwords, WPA pass codes must contain a minimum of eight characters. Its entries use a variety of words, common phrases and "elite speak" that have been compiled with WPA networks in mind.
Source: http://www.theregister.co.uk/2009/12/07/cloud_based_password_cracking/
Thursday, 28 January 2010
Service cracks wireless passwords from the cloud
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Monday, 25 January 2010
Once impenetrable PS3 cracked wide open
The first hacker to successfully jailbreak the iPhone says he has pulled off yet another modding marvel, this time penetrating the previously impervious PlayStation 3 gaming console. The hack by 20-year-old George Hotz, aka geohot, is significant because the PS3 was the only game console that hadn't been hacked, despite being on the market for more than three years. The feat greatly expands the functionality of the box by allowing it to run unrestricted versions of Linux and a wide range of games that are currently forbidden. The hardware and software designer told El Reg it took him five weeks to develop the hack using a combination of modifications to the console's hardware and software. "Basically, I used hardware to open a small hole and then used software to make the hole the size of the system to get full read/write access," he said in an interview. "Right now, although the system is broken, I have great power. I can make they system do whatever I want." The first three weeks were spent trying attacks to directly access memory of the console. He eventually settled on his current approach after realizing software approaches alone were insufficient.
Source: http://www.theregister.co.uk/2010/01/25/playstation_cracked_wide_open/

